Early history

We founded GrappleHook Games in 2014, but we have been working on games together since 2012. We started working together in a Game Design Algorithms class at Northeastern University. The game produced in that course became SquadHero, a bullet hell game played with the guitar controller. SquadHero played very well to a crowd, and seemed to be the popular kid at all of the showcases.

And then...

We developed the name GrappleHook Games in 2013 so we would have a brand to put on the games we make. We enjoyed working together, so we continued working on other projects and eventually decided to make it official: we formed a company. After bolstering our team with some incredibly talented individuals, we set out to release our first title, Skorecery.



SquadHero BFIG GameplayYouTube

SquadHero Teaser TrailerYouTube

Crater Kings Quick LookYouTube

Skorecery Beta Demo OverviewYouTube

Skorecery TrailerYouTube


Awards & Recognition

  • "Winner of the Shield Student Achievement Award" Boston Festival of Indie Games, 14 September, 2013
  • "Recipient of Best Overall Game" Northeastern University Game Demo Day, 23 April, 2015
  • "Nomination for Multiplayer and Connected Gameplay." Boston Festival of Indie Games, 10 September, 2016
SquadHero BFIG Innovation Aware
Northeastern University celebrating our victory